Difference between revisions of "PrF UG meta standard class"

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== Looking at :STANDARD-CLASS ==
 
== Looking at :STANDARD-CLASS ==
  
{{PrF_UG_TOC_meta}}<div id='prf_ug'>
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<noinclude>{{PrF_UG_TOC_meta}}<div id='prf_ug'></noinclude>
  
 
By default, when a class is created as part of a project, {{#var:PrF}};
 
By default, when a class is created as part of a project, {{#var:PrF}};
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<div>[[Image:PrF_UG_meta_standard_class_editor.png|thumb|none|600px|
 
<div>[[Image:PrF_UG_meta_standard_class_editor.png|thumb|none|600px|
       metaclasses_standard_class_editor]]</div>
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       :STANDARD-CLASS instance dialog]]</div>
  
 
Some template slots for <b>:STANDARD-CLASS</b> are translated
 
Some template slots for <b>:STANDARD-CLASS</b> are translated
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it also becomes an entry field in the Class Editor.
 
it also becomes an entry field in the Class Editor.
  
<div>[[Image:PrF_UG_classes_class_editor.png|
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<div>[[Image:PrF_UG_classes_class_editor.png|frame|none|
       classes_class_editor]]</div>
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       Class Editor]]</div>
  
 
The other slots are more complex.
 
The other slots are more complex.
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Since any new class is by default created using <b>:STANDARD-CLASS</b>,
 
Since any new class is by default created using <b>:STANDARD-CLASS</b>,
 
the Class Editor itself reflects the structure and layout specified
 
the Class Editor itself reflects the structure and layout specified
for <b>:STANDARD-CLASS</b> at the Forms Tab.
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for <b>:STANDARD-CLASS</b> at the Forms tab.
 
If you create a new project,
 
If you create a new project,
then [[PrF_UG_meta_customize_editor|modify the Class Editor]] at the Forms Tab,
+
then [[PrF_UG_meta_customize_editor|modify the Class Editor]] at the Forms tab,
 
your modifications will show up for every class, whether existing or new.
 
your modifications will show up for every class, whether existing or new.
  
</div>
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<noinclude></div></noinclude>

Latest revision as of 17:29, November 13, 2008

Looking at :STANDARD-CLASS


Protege-Frames User's Guide
Metaclasses
Understanding Metaclasses
Example: Creating and Using a Metaclass
Looking at :STANDARD- CLASS
Creating a Metaclass
Creating a Class Using a Metaclass
Changing the Metaclass of a Class
Changing the Metaclass of Subclasses
Setting the Default Metaclass
Customizing the Class or Slot Editor
Understanding Slot Metaclasses
Creating a Slot Metaclass
Changing the Slot Metaclass of a Slot
Creating a Subslot Using a Slot Metaclass
Changing the Slot Metaclass of Subslots
Setting the Default Slot Metaclass
Glossary, Editing Help

By default, when a class is created as part of a project, Protege-Frames; treats that class as an instance of the metaclass :STANDARD-CLASS. The slots of :STANDARD-CLASS define generic properties of the class. For example, :NAME is a slot of type String which you use to name your class; :ROLE is a slot of type Symbol which can take the values Abstract or Concrete.

:STANDARD-CLASS instance dialog

Some template slots for :STANDARD-CLASS are translated to entry fields in the Class Editor. The :NAME slot becomes the Name entry field, while the :ROLE slot becomes the Role menu. When you create or attach a template slot to a metaclass, it also becomes an entry field in the Class Editor.

Class Editor

The other slots are more complex. For example, consider the :DIRECT-SUPERCLASSES slot. This slot keeps track of the direct superclasses of a class by storing them as a list of instances. Internal programmatic operations add (delete) instances to (from) the appropriate slot value whenever you make changes to a Protege-Frames project. In this way, Protege-Frames represents the structure of your project using its tools for storing and representing structure, in much the same way you create the project structure.

Since any new class is by default created using :STANDARD-CLASS, the Class Editor itself reflects the structure and layout specified for :STANDARD-CLASS at the Forms tab. If you create a new project, then modify the Class Editor at the Forms tab, your modifications will show up for every class, whether existing or new.