Difference between revisions of "PrF UG slots editing a slot"

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== Viewing a Slot ==
 
== Viewing a Slot ==
  
{{PrF_UG_TOC_slots}}<div id='prf_ug'>
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<noinclude>{{PrF_UG_TOC_slots}}<div id='prf_ug'></noinclude>
  
 
You can view and edit a slot at two levels:
 
You can view and edit a slot at two levels:
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     [[PrF_UG_slots_edit_top_level|View/edit the <i>top-level properties</i> of a slot]].
 
     [[PrF_UG_slots_edit_top_level|View/edit the <i>top-level properties</i> of a slot]].
 
     This changes the fundamental definition of the slot all across the project,
 
     This changes the fundamental definition of the slot all across the project,
     including the
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     including the [[PrF_UG_slots_slots_tab|Slots tab]]
    [[PrF_UG_slots_slots_tab|Slots Tab]]
 
 
     and all classes that reference the slot.
 
     and all classes that reference the slot.
 
     </p>
 
     </p>
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     [[PrF_UG_slots_override_slot|View/<i>override</i> the slot at a class]].
 
     [[PrF_UG_slots_override_slot|View/<i>override</i> the slot at a class]].
 
     This creates "overrides" that appear at the class and any subclasses.
 
     This creates "overrides" that appear at the class and any subclasses.
     The slot remains unchanged at the
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     The slot remains unchanged at the [[PrF_UG_slots_slots_tab|Slots tab]],
    [[PrF_UG_slots_slots_tab|Slots Tab]],
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     any superclasses, and any unrelated classes.
     any superclasses,
 
    and any unrelated classes.
 
 
     A slot with overrides is shown with an override
 
     A slot with overrides is shown with an override
     [[Image:PrF_UG_slots_slot.inherited.overridden.gif|slots_slot.inherited.overridden]]
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     ([[Image:PrF_UG_slots_slot.inherited.overridden.gif|slots_slot.inherited.overridden]]) icon
     icon in the
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     in the [[PrF_UG_classes_template_slot_pane|Template Slots pane]].
    [[PrF_UG_classes_template_slot_pane|Template Slots pane]].
 
 
     </p>
 
     </p>
 
</ul>
 
</ul>
  
In either case,
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In either case, you can edit the properties of the slot directly
you can edit the properties of the slot directly in the
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in the [[PrF_UG_slots_slot_editor|Slot Editor]].
[[PrF_UG_slots_slot_editor|Slot Editor]].
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See [[PrF_UG_slots_editing_slot_properties|Editing Slot Properties]]
See
 
[[PrF_UG_slots_editing_slot_properties|Editing Slot Properties]]
 
 
for more information.
 
for more information.
 
Any changes you enter into the Slot Editor take effect immediately.
 
Any changes you enter into the Slot Editor take effect immediately.
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save the project by selecting <b>Save</b> from the <b>Project</b> menu.
 
save the project by selecting <b>Save</b> from the <b>Project</b> menu.
  
</div>
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 +
<noinclude></div></noinclude>

Latest revision as of 18:47, November 13, 2008

Viewing a Slot


Protege-Frames User's Guide
Slots
The Slots Tab
The Slot Browser
The Slot Buttons
The Slot Menu
The Slot Editor
The Value Type Menu
The Any Value Type
The Boolean Value Type
The Class Value Type
The Float Value Type
The Instance Value Type
The Integer Value Type
The String Value Type
The Symbol Value Type
Creating a New Slot
Viewing a Slot
Editing a Top-Level Slot
Overriding Slot Properties at a Class
Editing Slot Properties
Removing a Slot from a Class
Deleting a Slot from the Project
Adding a Slot to a Class
Removing Overrides From a Slot
Understanding Inverse Slots
Creating an Inverse Slot Relationship
Working with Subslots
Finding a Slot
The Slot Hierarchy Window
The Slot Icons
The Superslots Pane
Glossary, Editing Help

You can view and edit a slot at two levels:

In either case, you can edit the properties of the slot directly in the Slot Editor. See Editing Slot Properties for more information. Any changes you enter into the Slot Editor take effect immediately. To make the changes permanent, save the project by selecting Save from the Project menu.