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** [http://www.cs.man.ac.uk/~iannonel/eclipseSetup/eclipseSetupMain.html Setup and run the Protege 4 OWL Editor in a generic IDE] <b>(External link)</b> - this page gives directions for compiling Protege 4.0 sources in Eclipse where ''all bundles are encapsulated in one Eclipse project'' | ** [http://www.cs.man.ac.uk/~iannonel/eclipseSetup/eclipseSetupMain.html Setup and run the Protege 4 OWL Editor in a generic IDE] <b>(External link)</b> - this page gives directions for compiling Protege 4.0 sources in Eclipse where ''all bundles are encapsulated in one Eclipse project'' | ||
** [[CompileProtege4InEclipseOneProject|Compile and run the Protege-OWL editor in a Generic IDE]] - this page gives directions for compiling Protege 4.0 sources in Eclipse where ''all bundles are encapsulated in one Eclipse project''. | ** [[CompileProtege4InEclipseOneProject|Compile and run the Protege-OWL editor in a Generic IDE]] - this page gives directions for compiling Protege 4.0 sources in Eclipse where ''all bundles are encapsulated in one Eclipse project''. | ||
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=== Anatomy of a Plugin === | === Anatomy of a Plugin === |
Revision as of 15:14, May 26, 2009
Protege 4 Developer Documentation
Pointers for developers of plugins and understanding the core APIs of Protege 4.
Contents
Guidelines
If you are writing code for P4, please compile it with java 1.5 for compatibility.
All current Protege 4.0 code is written in java 1.5. This will continue to be the case until Apple supports Java 6.
Please consider writing any P4 code as a plugin.
If you cannot do this for various reasons, please let us
know as we may be able to improve the core design in order to support you.
Protege 4.0 has been written specifically to be modular. It uses equinox, one implementation of an OSGi framework to allow
plugins to be created easily.
Please share.
It is surprising how many people have written plugins for P4 that we just don't hear about.
If you wish to publish to the community, please see our notes on code contributions.
Working with the Protege source code
Compiling and Running
Protege 4 OWL editor in IntelliJ
Protege 4 OWL editor in Eclipse (In Progress)
Protege 4 OWL editor in a Generic IDE
This section describes how to set up an IDE for plugin development. While we have used eclipse to illustrate these pages, we have tried to describe an approach that is generic and will work for all IDE platforms. We welcome others to add pages above to describe how to get Protege 4 running in their favorite IDE. We describe this in two steps - first the core Protege sources are downloaded and compiled and then a plugin project is created.
- Downloading, compiling and running the core Protege sources. The following two links cover much the same ground.
- Setup and run the Protege 4 OWL Editor in a generic IDE (External link) - this page gives directions for compiling Protege 4.0 sources in Eclipse where all bundles are encapsulated in one Eclipse project
- Compile and run the Protege-OWL editor in a Generic IDE - this page gives directions for compiling Protege 4.0 sources in Eclipse where all bundles are encapsulated in one Eclipse project.
Anatomy of a Plugin
A short guide to writing a plug-in to show the class hierarchy. This doesn't delve deeply into setting up your build environment, but concentrates on a simple code example and making sure you understand the components and the structure of a plug-in.
This page also contains some information about the different parts of a plugin and how they work together. It also includes a very simple plugin and shows how to install it into the eclipse development environment.
The example delves into producing a view plugin, but we also have a short list of other useful plugin types that you may wish to implement (such as menu items etc).
Once you have written a plugin you want people to use it. Some very simple steps allow you to advertise your plugin and enable auto-update.
Key Classes
Please check out the javadoc for Protege 4.0 code.
The most important three classes you will have access to from most plugins are:
- OWLModelManager Access to the ontologies, reasoners, search renderings, change management etc
- OWLWorkspace Access to the UI elements (menus, cell renderers, handy entity selectors), global selection management etc
- OWLEditorKit The central access point for all of the model and UI elements of the OWL editor - you can get to both of the above from the editor kit
UI classes
The Protege core and the OWL editor kit both provide a large number of reuseable components and utilities for generating user interfaces for ontologies.
- P4UiComponentSummary a short list of some of the main components etc
Troubleshooting
- Troubleshooting class loader issues
- Building the FaCT++ JNI Library - issues with FaCT++ libraries not found, linking errors etc